So you want to try SpriteKit

So you’ve been working with UIKit forever (or at least for a bit) and finally noticed SpriteKit? Well here are just a few tips/tricks that I’ve come across that I thought might be helpful.

iOS or Android

We often get asked about iOS versus Android and why you would need separate development and design for each. While there are small crossovers here and there, for the most part, developing for iOS and Android is as different as night and day. If you want the application to perform, look, interact and react the way that the user expects, you are going to need to develop for both.

In Case You Missed It: E3 2014

The biggest week in gaming has come and gone. Last year at E3 2013 (Electronic Entertainment Expo) the focus was primarily on the impending launches of the Xbox One and PS4. E3 2014 has proved to be more about games than hardware. Let’s take a look at what some of the biggest competitors brought to the table at this year’s E3 Conference…